using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_SCH_311 : SimTemplate //* 活化扫帚 Animated Broomstick
	{
		//<b>Rush</b><b>Battlecry:</b> Give your other minions <b>Rush</b>.
		//<b>突袭，战吼：</b>使你的其他随从获得<b>突袭</b>。
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
			foreach (Minion m in p.ownMinions)
			{
				if(!m.cantAttack && m.handcard.card.chnName != "前沿哨所"){
					p.minionGetRush(m);
				}				
			}
		}
		
	}
}
